Perhaps you’ll be required to kill a monster that’s terrorizing the outskirts of town, fetch ingredients for a struggling restaurant, or even take photos of the town for the Crossbell Times. There are plenty of jobs to dive into in each chapter of the game, and they’re hugely varied. Get enough DP and your rank will go up and a powerful reward will be yours. There’s a terminal at the station where you’ll find your requests, which you’ll be given money and detective points (DP) for completing. There’s a lot going on in Crossbell, from political corruption to battling crime syndicates, so the team will always have something to do. It’s a really interesting setup, where instead of going on an epic adventure to save the world you’re stationed in a big town and get to know it like the back of your hand. Unlike most massive JRPGs, Trails from Zero takes place almost entirely in the city of Crossbell. Because this is the first game in one of the Trails games’ many arcs, the story is actually fairly self-contained which was perfect for a newcomer like me. The SSS will accept requests from pretty much anyone, and your role as an odd job man with your new teammates Randy, Tio and Elie begins immediately. In Crossbell the police are a bit of a joke, so they’re launching the SSS to earn the respect of the citizens. Lloyd isn’t getting put into a standard detective role, and instead finds himself leading a new branch of the police known as the Special Support Service. Now after completing his detective exam he’s ready to join up to the force and continue fighting for justice just like Guy did. After growing up there, he decided he needed a break from city life when his brother Guy tragically passed away. Lloyd hasn’t been back to the evergrowing city of Crossbell for a few years now. Despite my concerns I decided to jump into The Legend of Heroes: Trails from Zero, and I’m really glad I did. Imagine trying to get into the Marvel Cinematic Universe after the twelfth film released, and that each of those films was 50 hours long. Falcom’s ambitious series of RPGs aimed to create an expansive story that was built across multiple games and arcs, but because of that it’s incredibly hard to get into. If there’s one regret I have in my long history of JRPG playing, it’s missing out on the Trails series.
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